微软Xbox游戏部门再次裁员。
该公司在周四宣布,计划裁员650人,这将使微软自2023年10月收购动视暴雪(Activision Blizzard)以来的总裁员人数达到2,550人。
最近一轮裁员主要涉及公司和支持岗位。没有任何工作室因为公司缩减开支而关闭,也没有游戏或游戏系统被取消。(在之前的裁员中,微软关闭了《完美音浪》(Hi-Fi Rush)的开发者探戈游戏工作室(Tango Gameworks)和《红霞岛》(Redfall)的开发者Arkane Austin,这确实影响到了未来的游戏作品。)
微软游戏首席执行官菲尔·斯宾瑟在宣布裁员的邮件中写道:“纵观我们团队的历史,我们曾经有过辉煌时刻,但我们也曾面临充满挑战的艰难时刻。今天就是一个艰难的时刻。我知道经历更多这种变动让人难以承受,但即使在最艰难的时期,这个团队也能团结一致,互相关心和善待彼此,并继续为我们的玩家提供服务。感谢大家在我们应对这些变化时提供的支持,感谢大家对彼此的关心和尊重。”
微软的裁员总是最受关注,因为裁员影响的人数众多,而且该公司在行业中占据了显著地位,但微软并不是目前唯一一家面临困境的游戏公司。在疫情期间消费者对游戏的热情高涨,但之后,游戏行业整体上处于下滑状态。
2024年,视频游戏行业已经有超过11,500人失业。这超过了该行业在2023年(10,500人)和2022年(8,500人)全年的失业人数。
在最近一个财季,微软Xbox的销售严重下滑,然而过去一年,微软关注的重点并非游戏硬件,而是GamePass游戏流媒体服务。今年7月,微软提高了GamePass的价格,并且在2月份披露该服务的订阅用户达到3,400万。(财富中文网)
译者:刘进龙
审校:汪皓
微软Xbox游戏部门再次裁员。
该公司在周四宣布,计划裁员650人,这将使微软自2023年10月收购动视暴雪(Activision Blizzard)以来的总裁员人数达到2,550人。
最近一轮裁员主要涉及公司和支持岗位。没有任何工作室因为公司缩减开支而关闭,也没有游戏或游戏系统被取消。(在之前的裁员中,微软关闭了《完美音浪》(Hi-Fi Rush)的开发者探戈游戏工作室(Tango Gameworks)和《红霞岛》(Redfall)的开发者Arkane Austin,这确实影响到了未来的游戏作品。)
微软游戏首席执行官菲尔·斯宾瑟在宣布裁员的邮件中写道:“纵观我们团队的历史,我们曾经有过辉煌时刻,但我们也曾面临充满挑战的艰难时刻。今天就是一个艰难的时刻。我知道经历更多这种变动让人难以承受,但即使在最艰难的时期,这个团队也能团结一致,互相关心和善待彼此,并继续为我们的玩家提供服务。感谢大家在我们应对这些变化时提供的支持,感谢大家对彼此的关心和尊重。”
微软的裁员总是最受关注,因为裁员影响的人数众多,而且该公司在行业中占据了显著地位,但微软并不是目前唯一一家面临困境的游戏公司。在疫情期间消费者对游戏的热情高涨,但之后,游戏行业整体上处于下滑状态。
2024年,视频游戏行业已经有超过11,500人失业。这超过了该行业在2023年(10,500人)和2022年(8,500人)全年的失业人数。
在最近一个财季,微软Xbox的销售严重下滑,然而过去一年,微软关注的重点并非游戏硬件,而是GamePass游戏流媒体服务。今年7月,微软提高了GamePass的价格,并且在2月份披露该服务的订阅用户达到3,400万。(财富中文网)
译者:刘进龙
审校:汪皓
Microsoft is making even more cuts to the staff roster of its Xbox gaming division.
The company on Thursday announced plans to lay off 650 employees, which will bring the total number of job losses since its October 2023 acquisition of Activision Blizzard to 2,550.
The latest round of cuts will largely impact corporate and support roles. No studios are being closed and no games or game systems will be cancelled as a result of the belt-tightening. (Microsoft closed Tango Gameworks, makers of Hi-Fi Rush, and Redfall developer Arkane Austin in previous layoff rounds, which did impact its upcoming titles.)
“Throughout our team’s history, we have had great moments, and we have had challenging ones,” wrote Phil Spencer, chief executive of Microsoft Gaming, in an email announcing the cuts. “Today is one of the challenging days. I know that going through more changes like this is hard, but even in the most trying times, this team has been able to come together and show one another care and kindness as we work to continue delivering for our players. We appreciate your support as we navigate these changes and we thank you for your compassion and respect for each other.”
Microsoft’s layoffs have been among the most high-profile, given the number of people impacted and the company’s prominent standing, but it’s hardly the only gamemaker struggling today. The industry, as a whole, is in a slump following a tremendous surge in consumer interest during the pandemic.
More than 11,500 people in the video game industry have lost their jobs in 2024. That’s more than the entirety of 2023 (10,500) and 2022 (8,500).
Sales of Microsoft’s Xbox were down substantially in the latest financial quarter, though Microsoft has been less focused on game hardware and more on its GamePass game streaming service in the past year. It raised prices for that service in July, and in February disclosed it had 34 million subscribers.