年度7大应用软件开发商大阅兵
游戏软件:TIE Gameloft:游戏界的“金曲工厂” 正像智乐软件公司(Gameloft)所证明的那样,手机平台上的成功秘诀与其说是创新,不如说是快速开发和有力执行。自1999年从视频游戏巨头育碧公司(Ubisoft)剥离出来后,该公司与其近4,800名员工就已携多款游戏成为一家名副其实的“金曲工厂”(hit factory,纽约著名录音工作室,曾为迈克尔•杰克逊录制过他最为畅销的专辑《颤栗》——译注)。部分评论人士可能会称这些游戏不过是山寨货:N.O.V.A.可能会被误认为是微软公司(Microsoft)的Halo,Eternal Legacy则与Squaresoft公司出品的“最终幻想”(Final Fantasy)授权版有着惊人的相似之处。但与账面表现相比,所有这些可能都不值一提。智乐称,去年的游戏下载量达到1.5亿次,营收总额高达1.98亿美元。 |
Gaming: TIE Gameloft As Gameloft proves, the recipe to success on mobile platforms isn't originality so much as rapid development and competent execution. Since spinning off from video game maker Ubisoft in 1999, the company and its nearly 4,800 employees has become a veritable hit factory with games some critics might call copycats: N.O.V.A. could be mistaken for Microsoft's Halo and Eternal Legacy bears a striking resemblance to the Final Fantasy franchise made by Squaresoft. But all this probably means little when compared with the bottom line. Last year, Gameloft reported 150 million game downloads with revenues of $198 million. |